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Physics

The physical world, and the physics under the machine, built by simulating it.

Understand the physical world from first principles, and the physics underneath the machines I build. I start from zero: no physics from school assumed. Every idea is built from something I have already seen (a dropped mug, a car speeding up, a static shock) before it gets a name or an equation. I am a CS student, so I learn physics the way I learn anything: by simulating it. Every force, orbit, wave, and circuit here is something I can code, tweak with a slider, and watch.

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